blood energy
blood energy

Raise the Dead

channel. memorized. Create (1) undead for each foe defeated this run. Undead deal (1) damage to foe at end of turn. upgradeable.

corrupted enchantment

Raise The Dead

by Anonymous

channel. memorized. Create (1) undead for each foe defeated this run. Undead deal (1) damage to foe at end of turn. upgradeable.

channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
memorized
This card always starts at the top of your deck.
upgradeable
This card can be upgraded and improves the card in unusual ways.

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